vanTroff - 2011-06-11 12:18:31

Najpierw przytoczę samą zasadę:

This Characteristic defines the psychology of the figure when in combat, his ability to disdain safety considerations and only focus on destroying the enemy. There are three levels of Fury:

Not Impetuous: The miniature has the cold blood needed to keep cool in combat, and is not easily carried away by an irresponsible appetite for destruction. The miniature provides and uses Orders normally and is not Impetuous.

Impetuous: The Impetuous miniature is hungry for combat, the closer and dirtier the better.

Impetuous obliges the miniature, at the beginning of each Active turn and before Orders are spent, to perform a mandatory, free, Impetuous Order.

Frenzy: The miniature possesses an almost unmanageable hunger to kill. Once he tastes blood, he will turn into a whirlpool of death.

After having caused a Wound, the miniature automatically becomes Impetuous for the rest of the game, losing the advantages from skills like CH: Camouflage and CH: TO Camouflage, reducing his skill level to that of CH: Mimetism. The free Impetuous Order is obtained at the beginning of the next Active turn.

Postać z Impetuous dostaje darmowy rozkaz na początku tury gracza, którego połowę musi przeznaczyć na ruch. Zdolność Frenzy daje ten rozkaz dopiero gdy model zada ranę, ale w zasadach jest wyraźnie napisane, że jeżeli figurka ma wyższy poziom danej umiejętności, to może używać również niższego poziomu. Czyli mogę wybrać, czy jestem Frenzy jeżeli chce stać (do momenty zadania rany), czy dostaję ten darmowy rozkaz?

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